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Will Season 8 Difficulty Ruin Endgame?

Blizzard’s recent update about Diablo 4 items Season 8 difficulty changes is making me worried about endgame viability. If they’re buffing enemy HP and damage across the board, does this mean we’re in for another slog-fest in Nightmare and Torment difficulties?

Diablo 4 already has issues with mob density and scaling. If they don’t adjust rewards accordingly, this could turn endgame into an exhausting grind rather than a satisfying challenge. Not to mention, certain classes struggle more than others when difficulty spikes happen.

How do you think Blizzard should handle this without D4 items  ruining the fun?

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